Debugging and inspecting¶
The highly asynchronous nature of larigira might lead to difficulty in
debugging. However, larigira has some features to help you with debugging.
Debugging options¶
First of all, you might want to run larigira with the environment variable
LARIGIRA_DEBUG set to true. env LARIGIRA_DEBUG=true larigira
will do.
With this on, message logging is much more verbose. Please observe that log messages provide information about the logger name from which the message originated: this is typically the class name of the object.
Debug API¶
larigira also provides HTTP API to help you with debug:
/api/debug/running, for example, provides detailed information about
running greenlets, with several representations:
the
audiogensobject will contain informations about greenlets associated with scheduled events. Here you can see itsaudiospec,timespec, and many other detailsthe
greenletsobject provides a simple list of every greenlets. Associated with every greenlet there is as much information as possible: object name, documentation, etc.the
greenlets_treehas the same information asgreenlets, but is shown as a tree: this is often easier to understand. For example, theControllergreenlet should have three children (MpcWatcher,TimerandMonitor).
A user-friendly, but more limited, visualization is available at
/view/status/running
Signals¶
When larigira receives the ALRM signal, three things happen: the playlist
length is checked (as if CHECK_SECS passed); the event system “ticks” (as
if EVENT_TICK_SECS passed); the DB is reloaded from disk.
This is useful if you want to debug the event system, or if you manually
changed the data on disk. Please note that the event system will automatically
reload the DB from disk when appropriate. However, the WebUI will not, so you
might have a misleading /db/list page; send an ALRM in this case.
The same effect can be triggered performing an HTTP GET /rpc/refresh.